Projects

  • Muramasa Burden – Sound System
  • Won’t Die Together 2 – Weapon Logic
  • Wavomancer – Game on Custom Engine

Click on disk to open the project

About

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Hi, I'm Mikhail Gofman, a student at Darmstadt University of Applied Sciences looking for a programming internship.
I'm passionate about art and technology, which led me from animation and 3D art to programming. Currently, I focus on gameplay programming and sound systems, constantly learning new tools and approaches to meet various game project needs.
Gameplay programming is the perfect way to combine my technical and artistic skills. I enjoy working hand-in-hand with game designers and artists to bring their ideas to life and transform their concepts into engaging gameplay.
Collaboration is essential for my creativity and learning. While teamwork is my preference, I also take time to proactively explore new tools and test new ideas for my future projects.